
Online or onsite, instructor-led live iOS training courses demonstrate through hands-on practice the fundamentals of iOS.
iOS training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live iOS training can be carried out locally on customer premises in Saudi Arabia or in NobleProg corporate training centers in Saudi Arabia.
NobleProg -- Your Local Training Provider
Testimonials
He's an experienced trainer with a real life experience in the topic he was teaching. That led the course to cover the most important topics which interests any developer working in the field, and small details would be easily overseen if he was not working in this platform. Moreover, he was giving the course using the latest versions of is and Swift (10 \ 3) and that is a huge advantage to be adapting such new technology in short time.
Abdullah Alaradi - Thiqah Business Services
Course: iPhone and iPad Development in Swift for iOS 8 and Xcode 6
Pacing, depth, and explanations were all superb. It's clear Scott is an expert on the subject and learning from him was super enjoyable.
Ben Leiken - SurveyMonkey
Course: Reactive Programming for iOS with RxSwift
It provided a solid foundation of RxSwift that will serve as a good launching point to improve our current Rx implementation.
Dan Nichols - SurveyMonkey
Course: Reactive Programming for iOS with RxSwift
iOS Course Outlines in Saudi Arabia
This course can only be run on Intel based Apple hardware such as a MacBook or a Mac Mini. Delegates need to have registered with Apple and have an Apple ID which is required to download software. Delegates wishing to run the applications developed during the course on an iPhone or iPad need to be registered as iOS developers with Apple and have registered their device for development. Apple charge $99 per year to register as an iOS developer.
The course is hands on and shows how to develop applications from scratch using the Swift programming language and the Xcode 9 IDE.
During the course a fully functional application will be developed from scratch using Swift.
This course can only be run on Intel based Apple hardware such as a MacBook or a Mac Mini. Delegates need to have registered with Apple and have an Apple ID which is required to download software. Delegates wishing to run the applications developed during the course on an iPhone or iPad using a USB cable will need to register their device with Xcode.
This 5 day course is for developers who want to learn how to develop applications for iPhone and iPad running iOS 10. Xcode8, Swift3 and iOS 10 introduced significant changes in the way applications are written.
The course is hands on and shows how to develop applications from scratch using the Swift programming language and the Xcode 8 IDE.
During the course a fully functional application will be developed from scratch using Swift.
This course can only be run on Intel based Apple hardware such as a MacBook or a Mac Mini. Delegates need to have registered with Apple and have an Apple ID which is required to download software. Delegates wishing to run the applications developed during the course on an iPhone or iPad using a USB cable will need to register their device with Xcode.
By the end of this training, participants will be able to:
- Understand the basic concepts behind reactive programing in Swift 3.
- Turn various items such as arrays and events into observable sequences.
- Apply various filters to observable sequences, transform and combine observable sequences.
- Write Unit tests against Rx Code.
- Effectively utilize blind data from user interface elements.
By the end of this training, participants will be able to:
- Create a mobile app capable of image processing, text analysis and speech recognition
- Access pre-trained ML models for integration into iOS apps
- Create a custom ML model
- Add Siri Voice support to iOS apps
- Understand and use frameworks such as coreML, Vision, CoreGraphics, and GamePlayKit
- Use languages and tools such as Python, Keras, Caffee, Tensorflow, sci-kit learn, libsvm, Anaconda, and Spyder
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
The course is hands on and shows how to develop applications from scratch using the Swift programming language and the Xcode 9 IDE.
During the course a fully functional application will be developed from scratch using Swift.
This course can only be run on Apple hardware such as a MacBook Pro or a Mac Mini.
Delegates need to have registered with Apple and have an Apple ID which is required to download software - Xcode.
Delegates wishing to run the applications developed during the course on an iPhone or iPad using a USB cable will need to register their device with Xcode.
Delegate must be able to understand all basics of Swift after this and course and should be able to make any kind of application in iOS and dig into more complex applications on iOS
In this instructor-led, live training, participants will learn Kotlin programming as they step through the creation of an Android and iOS app using Kotlin.
By the end of this training, participants will be able to:
- Understand the fundamentals of programming in Kotlin
- Code their own Kotlin application
- Build, test, deploy, and troubleshoot Android and iOS apps using Kotlin
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
By the end of this training, participants will be able to:
- Create more powerful, self-directed, and simple code.
- Simplify API management with Alamofire.
- Implement reactive programming in iOS with RxSwift.
- Understand different iOS architecture patterns and designs.
By the end of this training, participants will be able to:
- Develop 3D applications using SceneKit and Swift.
- Add animations, particle effects, and physics simulations.
- Create a 3D application from scratch without having to use an external development software, such as Unity.
By the end of this training, participants will be able to:
- Install and configure TensorFlow Lite.
- Understand the principles behind TensorFlow and machine learning on mobile devices.
- Load TensorFlow Models onto an iOS device.
- Run an iOS application capable of detecting and classifying an object captured through the device's camera.
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